![]() ![]() ![]() Miniature Modelling Mayhem May Painting Challenge.Battlegroup Kursk AAR - Germans vs Russians.his infantry in the corn above also shifted away from the BA64's line of fire into the treeline. ![]() His infantry made the hill top hedge line, along with a MG34 team. In order to support his infantry (pictured above). In Steve's turn 6, he 'moved moved' his Panzer IV over onto the flank, I took a BR card in order to unpin my T70 (I was hoping for a special event card! But got a 4. My MMG team moved forwards, into the corn field. In the centre my infantry moved into the corn to follow the A/T rifle team, which had moved into the hedge line beside the T34. My infantry also moved forward, the squad in the forest moving into the corn alongside the T34, while the other squad moved into the forest. in the end I kept it behind the hill, away from the A/T gun. My T34 roared forward, ready to bring death to the enemy! Despite me calling it a Sherman several times. This is an example of why you roll each of your two shot's in a 'shoot shoot' action individually - my second shot was wasted as the 222 was out of site, and if I had rolled them both together the chain of events would not have worked correctly. He used this to reverse back, then advance behind the ridge line! His unit was now out of LoS. He passed the skill test for the 222 and as such his unit got an immediate order. My first shot from the T70 hit and pinned, but Steve rolled a 6 on the morale check, resulting in a 'beyond the call of duty' event. The 5cm A/T gun fired at the T70 before it could get a round off, but failed to observe with the first shot and the second shot bounced. I started turn 5 by engaging the 222 with my T70. We deployed these both on the table edge to be activated next turn. ![]() We did remember that Steve's Panzer IV should arrive in his turn, and my T34 should have also arrived. The 222 may also have fired at the T70, but failed to do any damage (Steve might have to clear this turn up, I forgot to take photo's and I'm a little woolly on what happened!). On Steve's turn the A/T gun went back onto Ambush fire. Infantry and A/T rifle moved up, and the MMG team shifted to fire at the 222 - only to realise they could do nothing to it at long range. My A/T gun deployed over on the right flank. Thankfully no damage was done! My BA64 area fired at the MG34 team in front of it, pinning the team and inflicting a single casualty (area fire and Steve rolled a 1 for his cover save). My T70 risked moving onto the hill, and was engaged by the 5cm A/T gun on ambush fire. My turn 4 and I got slightly better orders (for the size of the game we were rolling 1D6+1 orders a turn, with each unit taking 1 order to use). ![]()
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